• Red and green cylinders fighting each other on a mountain of melted ice cream and when they die they leave behind pills.

Thousand Units

So far this is just a simple prototype to see whether or not I'm able to handle 1000 units in Unity. A real time strategy game seemed like a natural fit for this.

Not sure where to take this. Currently it's just an observable demo, but you can of course turn this into whatever you want.

Follow this project in my WIP thread on the Unity forums, it contains a lot more information about the project as well:
https://forum.unity3d.com/threads/thousand-units-rts.454678

Øyvind Strømsvik's picture

About Øyvind Strømsvik (TwiiK)

I've been passionate about games all my life and started dabbling in game development about 15 years ago with BlitzBasic,... read more but I quickly lost interest and began doing 3d modeling instead. 3d modeling remained a hobby and I picked up game development again around the release of Unity 2.0. My driving force behind wanting to get back into game development was my lost interest in commercial games as they started appealing to a group of gamers I was no longer in. Indie games were the only games that still looked interesting, but at the same time some of them looked like they would be just as fun to make as to actually play. And many of them were made by just one guy.

Tagged with: 3D, Unity

Standalones

Windows:
Download v.0.0.1 (12.73 MB)

Mac:
Download v.0.0.1 (15.36 MB)

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0.0.1 - February 4, 2017
  • Initial release

There are no known issues or planned features at this time. If you've encountered a bug or have suggestions for additional features feel free to leave a comment and let me know.