Probe problems and updates

Probe problems and updates

Been struggling a lot with the new light probe feature in one of my games lately, but I seem to have tamed it slightly in the latest update of my third person shooter game. Check it out here.

The game actually has less content now, but the lighting has improved quite a bit since its last iteration. When I get all the basics sorted I will start working on some actual content and gameplay. I have a pretty clear plan for how I want it to be.

Yet another work in progress game, this time about zombies.

Yet another work in progress game, this time about zombies.

You can fight the zombie horde here. I also uploaded the entire project folder for those who want to take a look. I plan on doing that for all my project eventually. Well, at least all the projects that do not contain heaps of copyrighted content and/or assets I don't have the rights to distribute.

I'm not sure how much work I'll put into this game. It's a mix of a tutorial I found in the Teaching area of the Unity forums and the official pathfinding example scene assets. Feel free to download the project and expand on it however you like.