January 8, 2017 | 4 comments

Asteroids

A simple Asteroids clone I made just to see how it would feel to work on a project with a small scope and known boundaries. I still managed to have some feature creep, but I got it done in a fairly short amount of time.

The game is based on the classic Asteroids, but mostly on this:
https://classicgaming.cc/classics/asteroids/index.php(link is external)

The classic game mode replicates the original as closely as I bothered to make it. The custom game mode lets you tweak a few settings. There's some additional settings available for tweaking in the project that I didn't bother making available in-game.

To submit your high score you have to be playing the classic game mode.

Sounds effects are taken from the above link. All credits go to them. The only exception is the shield hit sound effect which I made myself.

The entire project is available for download by clicking the link on the right, no strings attached, do whatever you want with it.

I made a work in progress thread for this project on the official Unity forums if you're interested in seeing that. It is probably the tightest most structured project I've done in Unity, which was cool. Sadly none of the old builds are available, but it may be of some interest anyway. Here's a link to the thread:
https://forum.unity.com/threads/asteroids-clone.282022(link is external)

Øyvind Strømsvik's picture

About Øyvind Strømsvik (TwiiK)

I've been passionate about games all my life and started dabbling in game development about 15 years ago with BlitzBasic,... read more but I quickly lost interest and began doing 3d modeling instead. 3d modeling remained a hobby and I picked up game development again around the release of Unity 2.0. My driving force behind wanting to get back into game development was my lost interest in commercial games as they started appealing to a group of gamers I was no longer in. Indie games were the only games that still looked interesting, but at the same time some of them looked like they would be just as fun to make as to actually play. And many of them were made by just one guy.

Tagged with: 2D, Classic, Unity
Mark's picture

Mark

Thanks for giving away the project. This is a really fun game and its cool to see how its made. Will you continue to work on it?

Øyvind Strømsvik's picture

Øyvind Strømsvik

@Mark: Hey, Mark. Glad you like it. I doubt I'll continue with this project. I only did this project to get me started with Unity game development again. I had been away for a long time and I find it very hard trying to get back into the some of my old, big, never-ending projects. Sometimes it's just easier to find a small project or a tutorial to kickstart the process. :) One of my old, big, never-ending projects is a Grid Wars / Geometry Wars clone. I'll rather work on that than continue on this.

john's picture

john

how do you do the high scores on the website?

Øyvind Strømsvik's picture

Øyvind Strømsvik

@john: John, you can download the entire project and see for yourself, here:
http://twiik.net/sites/default/files/unity/project/asteroids-1.0.2.zip

I am also thinking of doing a tutorial on the subject. About the server side coding and database setup required. I can't say anything on whether or not this will happen or when it will be done though.

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