Making the World of Firewatch
A great GDC talk by Jane Ng about making a big open world game in Unity as a small team and the challenges associated with that.
Goes fairly in-depth about asset streaming, asset production, collaborating on the same project and scenes at the same time and other challenges related to making such a game in Unity or in general. Overall a great talk.
Check out the talk on Youtube, here:
https://www.youtube.com/watch?v=hTqmk1Zs_1I
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