Low poly water shader
A really cool shader by Ronnie Moe. Just throw this on a plane and you have water which looks like the water in Monument Valley.
Read about the effect and download the shader from Ronnie's blog, here:
There's more cool stuff on Ronnie's blog as well. For example this extension of the water shader which has impact waves and transparency:
Sadly, there's no explanation or code examples for the extension, but I'm sure he doesn't want to give away everything he's working on either.
Note: This shader is fairly rough, but it works out of the box and it's fun to play around with. It should serve as a good starting point for learning about one approach to such effects in Unity.
Thanks for mentioning my shader! It's not perfect, since I'm new to this shader business.. Have gotten a little further after what's on the blog.. But have little time to update..
@Ronnie Moe: Thanks for making it and for making it available. :)
When I look for Unity resources, what I value the most is that I can understand them and extend them if I need to. This shader ticks all those boxes. Sure it's a bit rough, like I said, but anyone in need of such an effect has a great starting point here.