Unity 2.x tutorials
The original Unity tutorials as far as I'm concerned. A piece of Unity history, as well as some cool assets and scripts.
I chose to upload all of these tutorials together as I feel they are extremely niche and the main purpose here is for this to serve as an archive of Unity history, but there are some neat assets and things to see and experience here. One thing is to just experience the Unity 2.x editor itself: How fast it loads, that entering play mode is absolutely instant, or how Unity had a built-in script editor for quickly making script changes back then. There are a lot of cool things there that Unity has lost over the years.
None of these tutorials are very useful by today's standards, but they do feature some cool textures, models, scripts, sounds etc.
FPS Tutorial
The original first person tutorial. It features an entire level, some neat assets and scripts.
I've verified that the project works in Unity 2.6.1 which you can download from the link on the right. The original tutorial and the project is also available for download on the right.
2D Gameplay Tutorial
Has some neat things like the cool particle effect for the rocket or scripts showing how to use trigger colliders to produce footstep sounds.
The main character in this tutorial game is called Lerpz and was the mascot for Unity 2, if I remember correctly.
I've verified that the project works in Unity 2.6.1 which you can download from the link on the right. The original tutorial and the project is also available for download on the right.
3D Platformer Tutorial
This project is asset heaven. It contains a complete modular level suited for making a game in the style of Little Big Adventure, Ratchet & Clank, Crash Bandicoot, or whatever really.
This tutorial also features the supposed Unity 2 mascot Lerpz.
I've verified that the project works in Unity 2.6.1, which you can download from the link on the right. The original tutorial and the project is also available for download on the right.
There is no completed version of this project so if you want the complete game as it would stand after completing the tutorial you will have to follow the tutorial and make it yourself.
The rest
I haven't got any experience with the rest of the tutorials. Some of them are just PDF's and contain no assets and at least one of them requires a special iPhone version of Unity 2 which you probably wouldn't be able to get hold of now unless you already owned it.
Disclaimer: This project is no longer officially supported. Most likely you'll get no support from me either, just use take it for what it is.
The tutorial files and Unity projects are hosted on Github
You can get Unity 2.6.1 here:
Giuseppe Candido
hi and thanksfor this tut but is there a way we canhave a c# conversion of the tut?
Øyvind Strømsvik
@Giuseppe Candido: Hi Giuseppe, I'm afraid that these old tutorials are provided as is. These tutorials are so old that the API have changed completely so even if they were in C# it may not be applicable to modern Unity. In my opinion these tutorials are most useful for some of the assets and one or two algorithms or script snippets and they should be easy enough to convert to C# directly when you need them.