I'm making a Unity version of Daniel Linsson's game Reap
Reap is a beautiful procedurally generated game made in GameMaker by Daniel Linssen for Ludum Dare 34. As a personal challenge I'm attempting to port the entire game over to Unity even though I know nothing about GameMaker.
You can follow my progress here:
/projects/reap-unofficial-unity-port
About Øyvind Strømsvik (TwiiK)
I've been passionate about games all my life and started dabbling in
game development about 15 years ago with BlitzBasic,... read more
but I quickly lost interest and began doing 3d modeling instead.
3d modeling remained a hobby and I picked up game development again around
the release of Unity 2.0. My driving force behind wanting to get back into game
development was my lost interest in commercial games as they started
appealing to a group of gamers I was no longer in. Indie games were the
only games that still looked interesting, but at the same time some of
them looked like they would be just as fun to make as to actually play.
And many of them were made by just one guy.
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