A single cloud against a blue sky
By all accounts this is the cloud
February 4, 2022 | 7 comments

My website has died and gone to heaven

It's been well over a year since we took down the last remaining physical servers at my work, and my website was hosted on one of these. It happened during a time where I had no time or interest in Unity, game development, this website or anything of the sort so I simply didn't care. I took a backup of it and thought that I would put it back once I regained interest for this stuff.

And that time is now. I've really gotten back into things and I wanted my website back up so that I could write stuff here again so here we are. It's in the cloud now, together with everything else these days.

What my plans are for the website remains to be seen. I want to give updates about my Unity projects etc. and maybe even throw in a rant or two, maybe about the sorry state of the AAA games industry. Regarding my own Unity development I've mostly been working on my Spelunky clone after returning to Unity, which is hosted in full on Github: https://github.com/oyvind-stromsvik/spelunky

I'm also working on two other projects that I have been working on and off for over 10 years, which I'm currently having a lot of fun with. They are both "infinitely" ambitious prototypes with no clear end in sight, but as hobby projects they are very rewarding to work on. I'll make sure to post about them when I have something to post.

I'll see you around!

Øyvind Strømsvik's picture

About Øyvind Strømsvik (TwiiK)

I've been passionate about games all my life and started dabbling in game development about 15 years ago with BlitzBasic,... read more but I quickly lost interest and began doing 3d modeling instead. 3d modeling remained a hobby and I picked up game development again around the release of Unity 2.0. My driving force behind wanting to get back into game development was my lost interest in commercial games as they started appealing to a group of gamers I was no longer in. Indie games were the only games that still looked interesting, but at the same time some of them looked like they would be just as fun to make as to actually play. And many of them were made by just one guy.

Martin's picture


I came across your site the other day and Im really enjoying the legacy Unity projects. There is alot of great knowledge here. Thanks for sharing it!

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