January 8, 2017 | 1 comments


A simple Pong game I started on a long time ago, but decided to actually finish now.

Having never actually played Pong I just found some flash games and videos on Youtube and sort of recreated what I saw. In true fashion I almost ended up losing this game to feature creep which is why I stopped working on it initially.

I picked it up a few days ago and decided to finish it. I removed a bunch of features and reduced the scope to what it was supposed to be from the start, just a clone of an existing Pong game. Thus the size of this project was reduced drastically, but there are still more features than there had to be. :p

Øyvind Strømsvik's picture

About Øyvind Strømsvik (TwiiK)

I've been passionate about games all my life and started dabbling in game development about 15 years ago with BlitzBasic,... read more but I quickly lost interest and began doing 3d modeling instead. 3d modeling remained a hobby and I picked up game development again around the release of Unity 2.0. My driving force behind wanting to get back into game development was my lost interest in commercial games as they started appealing to a group of gamers I was no longer in. Indie games were the only games that still looked interesting, but at the same time some of them looked like they would be just as fun to make as to actually play. And many of them were made by just one guy.

Tagged with: 2D, Classic, Unity

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1.0.3 - April 19, 2020
  • Upgraded the project to Unity 5.6.7 and moved everything to Github.
1.0.2 - January 8, 2016
  • Upgraded the project to Unity 5.4.4.
  • Added Windows and Mac standalone builds.
  • Added a README.txt to the project.
1.0.1 - January 1, 2016
  • Upgraded the project to Unity 5.3.
1.0.0 - November 22, 2014
  • Initial release.

There are no known issues or planned features at this time. If you've encountered a bug or have suggestions for additional features feel free to leave a comment and let me know.