January 10, 2016 | 2 comments

Realtime reflection example scene

This is just a simple webplayer example scene for my short tutorial on how to create quick and dirty realtime floor reflections in Unity 5 using the new reflection probes.

The tutorial is here:

You can download the project folder from the link on the right.

Øyvind Strømsvik's picture

About Øyvind Strømsvik (TwiiK)

I've been passionate about games all my life and started dabbling in game development about 15 years ago with BlitzBasic,... read more but I quickly lost interest and began doing 3d modeling instead. 3d modeling remained a hobby and I picked up game development again around the release of Unity 2.0. My driving force behind wanting to get back into game development was my lost interest in commercial games as they started appealing to a group of gamers I was no longer in. Indie games were the only games that still looked interesting, but at the same time some of them looked like they would be just as fun to make as to actually play. And many of them were made by just one guy.

Tagged with: 3D, Example, Unity
Sathish's picture


Thanks for your Excellent Script.

Andrei's picture


is anyone know how to make mirror effect (especially bend mirror) with Unity3D and Kinect? Please give me a link!

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1.0.1 - January 1, 2016
  • Upgraded the project to Unity 5.3
1.0.0 - March 8, 2015
  • Initial release

There are no known issues or planned features at this time. If you've encountered a bug or have suggestions for additional features feel free to leave a comment and let me know.