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New Unity project: Pong

New Unity project: Pong

I've finished and uploaded another Unity project. This time it's a Pong clone. I've decided to become better at actually completing projects which I think is...

No Man’s Sky: The game that never was

No Man’s Sky: The game that never was

This is the first of a 2-part series I’ll write about No Man’s Sky. In the second part I’ll focus on what I think the game should have been like, here I'll t...

No Man’s Sky: The game that should have been

No Man’s Sky: The game that should have been

This is the second part of my 2-part series about No Man's Sky. Here I’ll list my thoughts on what I feel No Man's Sky should have been like. I’ve seen many ...

Outline effects

Outline effects

4 different approaches towards making some great looking outline, selection or highlight effects in Unity.

Particle sea

Particle sea

A written tutorial by Rafal Wilinski on how to create an animated particle sea effect in Unity. Shows how to manipulate a particle system through code and ho...

Pixel perfect 2D camera

Pixel perfect 2D camera

This asset, made by Ryan Nielson, ensures everything in your game is aligned to the pixel grid at all times.

Pong

Pong

A simple Pong game I started on a long time ago, but decided to actually finish now. Having never actually played Pong I just found some flash games and v...

Procedural mesh vision cone

Procedural mesh vision cone

Vision cone created with a procedural mesh. Can be used for enemy line of sight, cameras etc. Made by Ben Redahan.

Realtime reflection example scene

Realtime reflection example scene

This is just a simple webplayer example scene for my short tutorial on how to create quick and dirty realtime floor reflections in Unity 5 using the new refl...

Realtime reflections in Unity 5

Realtime reflections in Unity 5

Here's a quick tutorial on how to create realtime reflections in Unity 5. This approach is very hacky, but you can use the new reflection probes in Unity 5 t...

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