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![New Unity project: Pong](https://twiik.net/sites/default/files/styles/derp/public/article/image/pong.png)
New Unity project: Pong
I've finished and uploaded another Unity project. This time it's a Pong clone. I've decided to become better at actually completing projects which I think is...
![No Man’s Sky: The game that never was](https://twiik.net/sites/default/files/styles/derp/public/article/image/not-representative-of-the-final-game.jpg)
No Man’s Sky: The game that never was
This is the first of a 2-part series I’ll write about No Man’s Sky. In the second part I’ll focus on what I think the game should have been like, here I'll t...
![No Man’s Sky: The game that should have been](https://twiik.net/sites/default/files/styles/derp/public/article/image/heat-signature-galaxy.jpg)
No Man’s Sky: The game that should have been
This is the second part of my 2-part series about No Man's Sky. Here I’ll list my thoughts on what I feel No Man's Sky should have been like. I’ve seen many ...
![Outline effects](https://twiik.net/sites/default/files/styles/derp/public/resource/images/outline-effects.jpg)
Outline effects
4 different approaches towards making some great looking outline, selection or highlight effects in Unity.
![Particle sea](https://twiik.net/sites/default/files/styles/derp/public/resource/images/particle-sea.jpg)
Particle sea
A written tutorial by Rafal Wilinski on how to create an animated particle sea effect in Unity. Shows how to manipulate a particle system through code and ho...
![Pixel perfect 2D camera](https://twiik.net/sites/default/files/styles/derp/public/resource/images/pixel-perfect-2d.png)
Pixel perfect 2D camera
This asset, made by Ryan Nielson, ensures everything in your game is aligned to the pixel grid at all times.
![Pong](https://twiik.net/sites/default/files/styles/derp/public/unity/screenshot/pong.png)
Pong
A simple Pong game I started on a long time ago, but decided to actually finish now. Having never actually played Pong I just found some flash games and v...
![Procedural mesh vision cone](https://twiik.net/sites/default/files/styles/derp/public/resource/images/procedural-mesh-vision-cone.jpg)
Procedural mesh vision cone
Vision cone created with a procedural mesh. Can be used for enemy line of sight, cameras etc. Made by Ben Redahan.
![Realtime reflection example scene](https://twiik.net/sites/default/files/styles/derp/public/unity/screenshot/realtime-reflections.jpg)
Realtime reflection example scene
This is just a simple webplayer example scene for my short tutorial on how to create quick and dirty realtime floor reflections in Unity 5 using the new refl...
![Realtime reflections in Unity 5](https://twiik.net/sites/default/files/styles/derp/public/article/image/realtime-reflections.jpg)
Realtime reflections in Unity 5
Here's a quick tutorial on how to create realtime reflections in Unity 5. This approach is very hacky, but you can use the new reflection probes in Unity 5 t...